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Late September Update

Lots of little changes were made:

  • Power buy-cost adjustments for some lower cost powers, usually upward.
  • Antagonist statblocks updated
    • Defense and attack dicepools now assume that you are using the static defense value plugin.
      • Dicepools were modified upward in almost all cases.
      • If you aren’t using this plugin, you’re probably going to have some unanticipated character deaths.
    • The dragon statblock, specifically, got a big buff over and above the buffs all the other antagonists got.
  • Edits for read-ability

 

Things we haven’t published yet, but worked on this month:

  • Superheroes setting hack
    • We’re adding some guidance to this document to help you create a great supers game.
      • Some of this guidance isn’t part of our core system, but we think you will all enjoy what we’ve come up with for nemesis creation, among other things.
  • More antagonist statblocks
    • Mostly large animals, or giant versions of normally small animals